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Sky: Children of the Light Wiki
Sky: Children of the Light Wiki
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Sky: Children of the Light Wiki
Gameplay-tips-2-Free-the-spirits

Regular Spirits are central to the Sky storyline: the game objective is to find lost spirits and return them to the stars. There are 37 regular spirits in all. Reliving spirit memories and befriending them unlocks expressions, cosmetics and other collectibles. Regular spirits also reveal new map areas, by allowing Constellation Gates to be opened or by teaching you expressions needed to open special doors or puzzles.

NOTE: The list of all regular spirit friendship trees that was previously found here has been moved to a subpage, Regular Spirits/Friendship Trees. Alternatively, if you want a summary list of all regular spirits, see #All Regular Spirits below; or Regular Spirits/Cosmetics for a summary of all cosmetics.

Overview[]

A long time has passed. Now we call to you.

Go forth, child. Return our spirits to the stars.

–Isle of Dawn Tutorial

Spirits once lit the skies and connected our realms...

...in temples, our elders would usher them skyward.
But now...their light is lost.
Awaken the spirits still lost in this realm to proceed.

–Isle of Dawn Tutorial

All the spirits encountered by players early in the game are regular spirits, but other spirits (Seasonal Spirits) also exist, as well as other types of Ancestors. All ancestors are semi-translucent adult characters (i.e., much taller than Sky kids); regular spirits specifically are the ancestors who you find kneeling or sitting, and all new regular spirits are highlighted in blue, with a blue lens flare effect. (Other highlight colors indicate other types of spirits). After you have unlocked a spirit, they can still be found at their original location, but will no longer be highlighted.

Regular spirits are closely tied to the realm where they appear. Each regular spirit is represented by a star in the realm's Constellation, and helps to unlock any Constellation Gates for the realm. To complete each constellation you must find all the regular spirits in the realm, and then purchase their upgrades and cosmetics.

Finding Spirits[]

The first spirits you find are very obvious and are meant to be easily found. However, other spirits are hidden (e.g., behind objects, in caves), and some are in restricted-access areas (in particular behind Constellation Gates). It is impossible to find all the spirits your first time through the game; players are expected to return repeatedly to each area and gradually discover more features.

There are two ways to know whether you are missing regular spirits in an area. First, the constellation for the realm tells you how many spirits you have found, e.g. "Spirits: 4/8". If the constellation shows "Completion: xx%" that means you have found all the spirits.

Second, any undiscovered spirits on the current map show up as grayed-out expressions in the Expression Menu -- either in the list of emotes on the first tab of the menu, or in the second tab, with the Stances and Calls. These hints are specific to the current map (the subsection of the current realm), so they are more specific than the constellation spirit progress.

All spirits can be discovered and unlocked by solo players. However, cooperation is encouraged in Sky, and in this case there is a built-in "Request Guide" feature designed to get help finding spirits. Selecting Request Guide will cause a Icon handhold to appear over your head; any other player (not only your friends can choose to take your hand and lead you. Anyone acting as a guide can Deep Call to see all the spirits (regular and seasonal) in the current area known to the guide but not known to the other player.

Technically, you do not have to save any spirits (relive any spirit memories) to travel through most realms. The only required spirit is Pointing Candlemaker in the tutorial; you cannot complete the tutorial and progress past Isle of Dawn without that one spirit. In all other realms, it is possible to ignore all the spirits, and still visit the realm's temple, awaken the elder, and be allowed through to the next realm. However, reaching the temple is not the same as completing a realm -- most areas in the game are inaccessible until you have saved spirits, and spirits are how you obtain all the expressions, cosmetics, and other collectibles.

Spirit Memories[]

To awaken a spirit, you must restore its light and relive its memories. In other words, you need to click on the Icon flame Flame icon that appears over the spirit and follow the spirit's spark. The spark will fly through a series of snapshots, called memory fragments, that tell you a story about the spirit's life.

Progress on the spirit memory is provided by the expression icon at the edge of the screen. Each completed memory fragment fills a colored segment of the icon's circle. After you have seen all the memory fragments and the icon is fully colored, you will be standing near a statue-like husk. Lighting up the husk releases the spark so it can fly to the realm's temple. Finally, an icon of the spirit's expression appears; clicking on it allows you to learn the expression.

If you lose track of where you need to go, you can use a Deep Call, which will light up the spirit's spark with a star.

Once you have started reliving a spirit's memory, you must complete it before starting any other memories or quests. This is true even if you accidentally join a memory -- i.e., if a spark flies past while another player is reliving a memory. Unwanted memories can be very annoying, because your camera is forced to follow the spark each time it flies to a new memory fragment. There is no easy way to abort a memory. One option is to leave the map. Some memories (but typically not regular spirit memories) have a timer or dangers that will terminate a memory.

Reliving the spirit's memory is the critical first step in interacting with a regular spirit. You immediately gain the ability to use the base level of the spirit's expression. The spirit is also immediately counted as far as any Constellation Gates.

However, to fully unlock the spirit you need go the realm's temple. If a spirit appears in the realm's constellation with a red dot, and you are told to 'Find this spirit" when you click on the spirit, it means you did not go to the temple after reliving the memory. Also, it is impossible to revisit the spirit (live the memory again) at this stage: an orb always appears in place of the spirit (even if you leave the area and return).

When you enter the realm's temple, you will see blue sparks for each new spirit. You are told to "awaken the Temple Elder by restoring the altar's light," meaning you need to light the white candles. A meditation circle will appear and all the new spirits will kneel around the circle. Meditating (sitting) triggers the Elder's cutscene allowing all new spirits to finish ascending to the stars. This unlocks the spirits' Friendship Tree, and also adds them to your progress in that realm's constellation.

After this, if you return to the spirit's location, you will find them sitting/kneeling there again. You are free to repeat the spirit's memory as many times as you like, although there is no need to -- except if required by a daily quest.

Friendship Trees[]

A-locked-spirit-shop

A locked Friendship Tree

Friendship Trees (also called Spirit Trees or Spirit Shops) are where you can "grow your friendship" with a spirit and be "rewarded" with collectible items. In practice, this means purchasing items shown in the friendship tree using candles (Candle), hearts (Heart), and ascended candles (Ascended Candle). Regular spirit friendship trees are the primary source of Expression upgrades, cosmetics, music sheets, blessings, and wing buffs.

The Friendship Tree for each spirit in the game is shown on that spirit's individual article (see links below in All Regular Spirits). In addition, a separate page is available that provides all the Regular Spirit Friendship Trees in one place.

The Friendship Tree is only available after you have relived the spirit's memory and been to the realm's temple to finish returning the spirit to the stars. At that point, the friendship tree for any regular spirit can be accessed in several different ways:

  • Opening the constellation in the appropriate realm temple, after lighting the elder's altar and meditating.
  • Visiting the spirit's gravestone, found in that realm's social space.
  • Using the Constellation Table at Home. All realm constellations can be accessed here.
  • Using the Constellation Table at the end of the Eye of Eden; this table works the same way as the one at home.

The items in the spirit shops are displayed in a tree-type layout, where items at the bottom of the tree are prerequisites for the other items. Purchasing an item unlocks that node, allowing you to see all other items connected to it. You need to progressively purchase all the central items (the trunk of the tree) to reveal everything available in the friendship tree.

Generic Regular Spirit
Cosmetics
Heart
5 Candle Blessing
5Candle
Lv4 EmoteLv4
Candle
Lv3 EmoteLv3
Candle
Wing Buff
Ascended Candle
Cosmetics
Heart
1 Candle Blessing
1Candle
Heart
3Candle
Lv2 EmoteLv2
Candle
Emote

The Generic Regular Spirit tree demonstrates the standard structure shared by all Regular Spirits.

  • Icon flame is used in this demonstration to represent the spirit's expression and its upgrades. Some regular spirits do not have any expression upgrades, in which case the 'Lv2', 'Lv3', and 'Lv4' nodes will not appear.
    • Regular spirit expression upgrades are always purchased with Regular-candle-icon-Morybel-0146 Candles.
  • Question-mark-Ray represents cosmetics (or possibly Music Sheets) sold by the spirit, and where they are typically found in the tree.
    • Regular spirit cosmetics are always purchased with Heart Regular-candle-icon-Morybel-0146 Candles. These items can all be tried on ahead of time in the appropriate Outfit Shrine.
    • Music Sheets are always purchased with Candles.
  • Heart Every spirit in the game sells one Heart, always at a cost of 3 Candle. For regular spirits, the heart is always at the tree's second level and is unlocked by a 1-candle blessing.
    • This Heart never resets. You can only ever purchase one heart per spirit, so in total 37 hearts are available from regular spirits.
  • 1 Candle Blessing and 5 Candle Blessing are Blessings that always cost 1 Candle and 5 Candle respectively. Purchasing a blessing grants you a randomly determined spell. The 1 Candle blessing chooses a spell from a relatively short list; the 5 Candle blessing has a longer list that includes more powerful spells and potions. There is no way to predict what spell or potion you will receive: different players will receive different spells from the same spirit, and different players will receive spells in a different order.
    • These blessings never reset.
  • Wing Buff is a Wing Buff, purchased with Ascended Candles. All regular spirits (and traveling spirits) sell at least one wing buff.
    • All tree details above the wing buff are obscured by a stylized cloud until the wing buff is purchased.
    • Some regular spirits have a second, "Tier 2" wing buff added to the top of the tree. The Tier 2 Wing Buff unlocks supplementary items that have been added to the game since its initial release (most commonly, a Tier 2 Cape). All Tier 2 items are expensive and do not need to be purchased as part of completing the realm's constellation (nor does the second wing buff). New Tier 2 items are periodically being added to the game.

All Regular Spirits[]

All 37 Regular Spirits in the game are listed in the following table. Other summaries of the regular spirits are also available on separate pages that contain many images and may be slow to load:

  • Cosmetics has all Cosmetics provided by regular spirits
  • Friendship Trees with the full Friendship Tree of every regular spirit.

In the following table, Type specifies the expression type (Emote, Stance, or Call). All emotes have 4 total levels (3 upgrades), unless indicated otherwise:

  • "Emote(6)" indicates an emote that has 6 total levels (where levels 5/6 are Tier 2 purchases that are not necessary for realm constellation completion)
  • "Emote(1)" indicates an emote that only has 1 level (no upgrades)

The numbers provide the total number of candles, hearts, and ascended candles to purchase all the spirit's items. The first three columns are the costs to buy all standard items -- all items that are necessary to complete each realm's constellation. The last three columns are the costs of any "Tier 2" (T2) items -- the second wing buff and any items above that wing buff.

Spirit Realm Expr. Type Candle Heart Ascended Candle CandleT2 HeartT2 Ascended CandleT2
Pointing Candlemaker Isle Point Emote 14 Candle 4 Heart 1 Ascended Candle
Rejecting Voyager Isle No Thanks Emote 14 Candle 4 Heart 1 Ascended Candle
Ushering Stargazer Isle Come Emote 14 Candle 4 Heart 1 Ascended Candle
Subtotal Isle 42 Candle 12 Heart 3 Ascended Candle
Applauding Bellmaker Prairie Clap Emote 16 Candle 3 Heart 1 Ascended Candle
Bird Whisperer Prairie Bird Call Call 9 Candle 6 Heart 2 Ascended Candle
Butterfly Charmer Prairie Butterfly Emote 14 Candle 7 Heart 1 Ascended Candle +9 Heart +3 Ascended Candle
Ceremonial Worshiper Prairie Teamwork Emote(1) 9 Candle 1 Ascended Candle
Exhausted Dock Worker Prairie Wipe Brow Emote 20 Candle 3 Heart 1 Ascended Candle
Laughing Light Catcher Prairie Laugh Emote 20 Candle 10 Heart 2 Ascended Candle
Slumbering Shipwright Prairie Yawn Emote 14 Candle 3 Heart 1 Ascended Candle
Waving Bellmaker Prairie Wave Emote(6) 14 Candle 7 Heart 2 Ascended Candle +6 Candle +6 Ascended Candle
Subtotal Prairie 116 Candle 39 Heart 11 Ascended Candle +6 Candle +9 Heart +9 Ascended Candle
Apologetic Lumberjack Forest Apologize Emote 18 Candle 8 Heart 1 Ascended Candle
Blushing Prospector Forest Shy Emote 20 Candle 8 Heart 1 Ascended Candle
Dismayed Hunter Forest Shocked Emote 22 Candle 35 Heart 3 Ascended Candle +90 Heart +9 Ascended Candle
Hide'n'Seek Pioneer Forest Hide and Seek Emote(1) 9 Candle 22 Heart 3 Ascended Candle +15 Heart +6 Ascended Candle
Pouty Porter Forest Angry Emote 20 Candle 23 Heart 2 Ascended Candle +60 Heart +6 Ascended Candle
Shivering Trailblazer Forest Shiver Emote 17 Candle 7 Heart 2 Ascended Candle
Tearful Light Miner Forest Crying Emote(6) 20 Candle 3 Heart 1 Ascended Candle +10 Candle +3 Ascended Candle
Whale Whisperer Forest Whale Call Call 9 Candle 2 Heart 1 Ascended Candle
Subtotal Forest 135 Candle 108 Heart 14 Ascended Candle +10 Candle +165 Heart +24 Ascended Candle
Backflipping Champion Valley Backflip Emote 20 Candle 10 Heart 2 Ascended Candle
Bowing Medalist Valley Bow Emote 20 Candle 10 Heart 2 Ascended Candle
Cheerful Spectator Valley Cheer Emote 20 Candle 15 Heart 2 Ascended Candle
Confident Sightseer Valley Confident Stance Stance 9 Candle 7 Heart 2 Ascended Candle
Handstanding Thrillseeker Valley Handstand Emote 20 Candle 40 Heart 3 Ascended Candle +120 Heart +9 Ascended Candle
Manta Whisperer Valley Manta Call Call 9 Candle 3 Heart 1 Ascended Candle
Proud Victor Valley Proud Stance Stance 9 Candle 40 Heart 3 Ascended Candle +30 Heart +9 Ascended Candle
Subtotal Valley 107 Candle 125 Heart 15 Ascended Candle +150 Heart +18 Ascended Candle
Courageous Soldier Waste­land Courageous Stance Stance 9 Candle 19 Heart 2 Ascended Candle +45 Heart +6 Ascended Candle
Fainting Warrior Waste­land Faint Emote 23 Candle 20 Heart 2 Ascended Candle
Frightened Refugee Waste­land Duck Emote 23 Candle 8 Heart 1 Ascended Candle
Lookout Scout Waste­land Look Around Emote 24 Candle 15 Heart 2 Ascended Candle
Saluting Captain Waste­land Salute Emote 23 Candle 25 Heart 3 Ascended Candle
Stealthy Survivor Waste­land Sneaky Stance Stance 9 Candle 55 Heart 4 Ascended Candle +150 Heart +12 Ascended Candle
Subtotal Waste­land 111 Candle 142 Heart 14 Ascended Candle +195 Heart +18 Ascended Candle
Levitating Adept Vault Telekinesis Emote 26 Candle 15 Heart 2 Ascended Candle
Meditating Monastic Vault Float Emote 36 Candle 40 Heart 3 Ascended Candle
Memory Whisperer Vault Cosmic Manta Call Call 9 Candle 53 Heart 4 Ascended Candle +150 Heart +12 Ascended Candle
Polite Scholar Vault Polite Stance Stance 9 Candle 17 Heart 2 Ascended Candle
Praying Acolyte Vault Pray Emote 24 Candle 30 Heart 3 Ascended Candle +75 Heart +9 Ascended Candle
Subtotal Vault 104 Candle 155 Heart 14 Ascended Candle +225 Heart +21 Ascended Candle
Total 615 Candle 581 Heart 71 Ascended Candle +16 Candle +744 Heart +90 Ascended Candle
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