Murals are found all across the realms depicting the lore of Sky. Each mural is labeled with what type they are (Glowing, Dim, Carving), what color they are (Gray, White, Yellow, Blue), what triggers them to appear or to be completed (Candles, Quest, Proximity, Memory) and the main depicted elements (Creatures, Symbols, Diamond, Spirits, Elder, Boat, Constellation, Temple, Skykid, Eden Elder, Spherelight, Colorlights, Environmental, Functionality).
Compilation, descriptions, and main screenshot credit to salemango on Discord. A Retconned, some Isle, some Vault screenshots taken by eclipsethecoyote on Discord, the Office Portal and some Treasure Reef screenshots taken by alasdair_pl on Discord and some Isle screenshots taken by vela_pulsar on Discord. Transferring information to wiki and some missing Forgotten Ark screenshots taken by Ray808080.
Constellation Table Type: Dim, White Elements: Symbols
Sleepy Traveling Merchant's Boat Type: Dim, White Elements: Symbols, Diamond
Aviary Portal Type: Carving Elements: Symbols
Isle of Dawn Murals[]
Main Area[]
Starting Cave - First Isle Constellation with four spirits beneath Type: Glowing, Blue Triggered by: Candles Elements: Constellation, Spirits
Starting Cave - Second Isle temple and constellation with many spirits beneath Type: Glowing, Blue Triggered by: Candles Elements: Constellation, Spirits, Temple
Starting Cave - Third An empty sky except for five stars, four distraught looking spirits beneath Type: Glowing, Blue Triggered by: Candles Elements: Spirits
Starting Cave - Fourth Falling stars with us forming from one of them, distraught spirits in same location Type: Glowing, Blue Triggered by: Candles Elements: Skykid, Spirits
Side of Stone in Dunes Four spirits holding spherelights, going upwards in boats Type: Glowing, Blue Triggered by: Candles Elements: Spherelight, Spirits, Boat
Ushering Stargazer Stone Four spirits holding spherelights, going upwards in boats Type: Glowing, Blue Triggered by: Memory Elements: Spherelight, Spirits, Temple
Pointing Candlemaker Cave - First Six spirits rejoice over an arrangement of candles Type: Glowing, Blue Triggered by: Memory Elements: Spirits
Pointing Candlemaker Cave - Second A panorama of what Isle is Type: Glowing, Blue Triggered by: Memory Elements: Spirits, Elder, Boat, Temple
Isle Temple[]
Rejecting Voyager Cave Isle Elder directs mantas to what seems to be the sun or a more important spherelight - the Light? Type: Glowing, Yellow Triggered by: Memory Elements: Elder, Creatures, Spherelight
Temple Wall - First Visuals of first three temples in game after Isle Type: Glowing, Blue Triggered by: Candles Elements: Temple
Temple Wall - Second Visuals of three places in rapid succession. From bottom up: Wasteland temple, Vault, Eden castle Type: Glowing, Blue Triggered by: Candles Elements: Temple
Temple Ceiling Type: Glowing, White Triggered by: Opening door Elements: Creatures, Symbols
Temple Door Type: Glowing, White Triggered by: Opening door Elements: Creatures, Symbols
Above Temple Door Type: Carving, Glowing, Yellow Elements: Symbols, Boat
Foot of Statue Type: Dim, White Elements: Symbols, Constellation
Cave of Prophecies[]
Tunnel Wall - First The Blue Light sits on an island in the ocean Type: Glowing, Blue Triggered by: Proximity Elements: Colorlights, Environmental
Tunnel Wall - Second The Green Light sits on plateaus in Prairie, surrounded by flowers Type: Glowing, Blue Triggered by: Proximity Elements: Colorlights, Environmental
Tunnel Wall - Third The Cyan Light floats above floating islands in Prairie Type: Glowing, Blue Triggered by: Proximity Elements: Colorlights, Environmental
Tunnel Wall - Fourth The orange light rests in the Forest, starting a fire with curling smoke around it Type: Glowing, Blue Triggered by: Proximity Elements: Colorlights, Environmental
Water Trial - Lower Eden Elder leaving Isle Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Eden Elder, Boat, Spirits
Water Trial - Upper Eden Elder entering the cave to begin trials Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Eden Elder, Boat
Earth Trial Eden Elder completing trials Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Colorlights, Eden Elder, Boat, Environmental, Symbols
Air Trial - Lower Eden Elder distributing colored lights to different realms Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Colorlights, Eden Elder, Boat, Spirits, Symbols
Air Trial - Upper Shows different elders using lights Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Colorlights, Eden Elder, Spirits, Elder, Symbols
Fire Trial Overview of the kingdom with all the realms and elders, shows who got what light Type: Glowing, Blue Triggered by: Floating rock with caldron Elements: Colorlights, Eden Elder, Boat, Spirits, Elder, Creatures, Constellation, Symbols
Daylight Prairie Murals[]
Villages[]
Left Island Stone Turtle Constellation Type: Glowing, White Elements: Creatures, Constellation
Small Middle Island Stone Manta Constellation Type: Dim, Gray Elements: Creatures, Constellation
Outside Doors Four figures arriving on boats to the temple Type: Dim, Gray Elements: Diamond, Environmental, Elder
Inside Temple - First Diamond refinery symbol Type: Dim, Gray Elements: Diamond, Symbols, Functionality
Inside Temple - Second Manta symbol Type: Dim, Gray Elements: Creatures, Symbols, Functionality
The Treehouse[]
Assembly Hideout Map of Forest Brook (boneyard and temple in the distance) Type: Glowing, Yellow Elements: Environmental, Symbols
The Wind Paths[]
Entrance Arch A landscape of clouds with birds flying over them Type: Glowing, Yellow Triggered by: Candles Elements: Creatures, Environmental
Main Island Arch A landscape of clouds with birds and mantas flying over them Type: Glowing, Yellow Triggered by: Candles Elements: Creatures, Environmental
Left Island Arch A landscape of clouds with birds and mantas flying over them Type: Glowing, Yellow Triggered by: Candles Elements: Creatures, Environmental
Right Island Upper Arch A landscape of clouds with birds flying over them Type: Glowing, Yellow Triggered by: Candles Elements: Creatures, Environmental
Exit Doors Resembles ruins of Eden Type: Metal Relief Elements: Temple
Harmony Hall[]
Above Closet Shrine Spherelight surrounded by triangles Type: Dim, White Elements: Spherelight, Symbols
Above Fireplace Spherelight surrounded by triangles Type: Dim, White Elements: Spherelight, Symbols
Second Floor Wall Group of people with raised arms under falling stars Type: Glowing, Yellow Triggered by: Candles Elements: Temple, Environmental, Spirits, Symbols
Near Gold Wheel Diamond refinery symbol Type: Dim, Gray Elements: Diamond, Symbols, Functionality
Battlefield[]
Fortress Front Alternate diamond symbol Type: Dim, Gray Elements: Diamond, Symbols
Fortress Side Alternate diamond symbol Type: Dim, Gray Elements: Diamond, Symbols
Diamond Shield in Sand Diamond Type: Dim, Gray Elements: Symbols
Round Shield in Sand Sun symbol Type: Dim, Gray Elements: Spherelight, Symbols
Forgotten Ark[]
Parts of the ark are numbered from left to right.
First Part - Front Spirits with umbrellas look at the sky. One has a yellow color light. Type: Glowing, Yellow Triggered by: Quest Elements: Colorlights, Symbols, Spirits
First Part - Back Mantas fly through the clouds Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Second Part - Deck Spirits with umbrellas run through the forest, chasing lights Type: Glowing, Yellow Triggered by: Quest Elements: Colorlights, Symbols, Spirits, Environmental
Third Part - Front Manta and stars Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Third Part - Deck Colorlights being traded and then converted to elements Type: Glowing, Yellow Triggered by: Quest Elements: Colorlights, Spirits
Third Part - Back Mantas fly through the clouds Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Third Part - Inside Spirits praying at the sky Type: Glowing, Yellow Triggered by: Quest Elements: Spirits
Fourth Part - Front Mantas flying Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Fourth Part - Deck Spirits use spells for various purposes Type: Glowing, Yellow Triggered by: Quest Elements: Spirits
Fourth Part - Back Mantas fly through the clouds Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Fourth Part - Inside Starry night sky Type: Glowing, Yellow Triggered by: Quest Elements: Environmental
Fifth Part - Front Spirits on the ark, carrying colorlights Type: Glowing, Yellow Triggered by: Quest Elements: Colorlights, Spirits, Boat
Fifth Part - Back Lightning Type: Glowing, Yellow Triggered by: Quest Elements: Environmental
Sixth Part - Front Spirits fall out of the boat Type: Glowing, Yellow Triggered by: Quest Elements: Spirits, Boat, Colorlights
Sixth Part - Back Krill surrounded by clouds Type: Glowing, Yellow Triggered by: Quest Elements: Creatures
Cave - First Crabs in a pond with mantas flying above Type: Glowing, Yellow Elements: Creatures
Cave - Second Mantas Type: Glowing, Yellow Elements: Creatures
Cave - Third Crabs under the stars Type: Glowing, Yellow Elements: Creatures
Cave - Sixth Spirits filling their pots at pond with crabs Type: Glowing, Yellow Elements: Creatures, Spirits
Cave - Seventh Crabs scaring off spirits for drainning their pond Type: Glowing, Yellow Elements: Creatures, Spirits
Treasure Reef[]
Abyss Ship Map Map of Treasure Reef Type: Dim, White Triggered by: Quests Elements: Environmental
Mining Cave Ancestors mining out diamonds and taking their haul to the lighthouse Type: Glowing, Yellow Elements: Spirits, Boat, Functionality, Diamond, Environmental
Cave Near Boat Attack of leviathan Type: Glowing, Blue Elements: Spirits, Creatures, Boat
Boat Before First Door Has refinery symbol on the side Type: Dim, Gray Elements: Diamond, Symbols
First Door Diamonds and stars Type: Dim, Gray Elements: Symbols, Diamonds
Round Shield Before Second Door Sun shield Type: Carving Elements: Spherelight, Symbols
Broken Shield Before Second Door Broken sun shield Type: Carving Elements: Spherelight, Symbols
Second Room Wall Eden Elder with outstretched arms under a glowing diamond, with many spirits praying beneath them Type: Glowing, White Triggered by: Candles Elements: Eden Elder, Spirits, Diamond, Environmental
Second Door Chipped away diamond symbol Type: Dim, Gray Elements: Diamond, Symbols
Above Second Door Similar layout to home Type: Carving Elements: Environmental